Universum

Universum

Figma UX Research UI design Design Systems Product Ownership Storyblok CMS Front End

Leading a ground-up digital overhaul of one of the world's most established employer-branding agencies, turning three disconnected products into one coherent experience.

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Unionen

Unionen

Figma UI Design Design Systems UX Research Drupal CMS

Helping Sweden's largest trade union through their digitalization journey, improving the digital experience for both members and elected representatives.

QuizClash 2

QuizClash 2

UI Design Art Direction Photoshop Game Design Unity

Designing the sequel to the world's most played trivia game on mobile.

Hello, My name is Mikael Andersson.

I'm a Senior UX/UI Designer with over 10 years of experience, spanning interface design, user research, digital marketing, front end development, game design, and more. I do my best work turning complex requirements into clear, scalable UI, building and maintaining design systems, and collaborating closely with both stakeholders and developers so ideas travel from concept to screen without losing what made them good.

I've worked with clients ranging from international corporations like Pfizer and Bridgestone to major Swedish organizations such as Unionen and Cloetta, as well as startups and independent businesses.

Curriculum Vitae

Download CV

Work Experience

Universum, 2023‑2026

UX/UI Designer and Product Owner

Led all design and UX work across Universum's digital presence. Served as product owner for the company website and drove design for their employer branding insights platform and the global survey used for data collection. Also produced social media marketing assets and managed the company's branding and visual identity.

Digitalist Sweden, 2018‑2023

UX/UI Designer

Worked with several major clients, including ones like Unionen, SVT, and Kulturhuset Stadsteatern, improving their website designs and user experiences through research, interviews, prototyping, and UI design. Built and maintained complex design systems, supported requirements work, and bridged design and development.

FEO Media, 2017‑2018

UX/UI Game Artist

Designed a new admin panel interface for Quizkampen Business (the enterprise version of QuizClash), enabling clients to manage their quizzes and question databases. Also produced brochures, flyers, and landing pages for the sales team.

Worked as lead designer for QuizClash 2. Created the new visual identity, wireframes, and UI art, and implemented them in Unity alongside the development team. Contributed visual effects, animations, and game design.

Solid Agency, 2012‑2017

Graphic/UX Designer (2012‑2015) · Art Director/UX (2015‑2017)

Started as a graphic/UX designer, designing web applications, browser games, and campaign sites. Proceeded to take a larger role in concept creation, and expanded into branding, social media campaigns, photography, and visual effects. Also developed communication concepts across social platforms, working closely with copywriters and photographers. Clients included Ahlgrens Bilar, Helly Hansen, L'Oréal Paris, Malaco, and Pfizer.

Lennandia Advertising, 2011

Graphic Designer

Seasonal position: updated text and image content in brochures, adjusted layouts, retouched images, and handled print design.

Sydöstran Newspaper, 2010

Production Artist

Seasonal position at the local morning newspaper. Laid out pages, fit articles and images, created news graphics, and occasionally rewrote copy to fit available space.

Freelance, 2009‑2014, 2021‑

Graphic / UX & UI Designer

Worked with businesses and startups on branding and visual identity, UX/UI design for web and apps, and print design.

Professional Skills

Figma , proficiency 3 of 3
UI design , proficiency 3 of 3
Design Systems , proficiency 3 of 3
Photoshop , proficiency 3 of 3
Prototyping , proficiency 3 of 3
AI assisted workflows , proficiency 2 of 3
UX Research , proficiency 2 of 3
Branding & Identity , proficiency 2 of 3
Art Direction , proficiency 2 of 3
Illustrator , proficiency 2 of 3
After Effects , proficiency 2 of 3
InDesign , proficiency 2 of 3
Claude Code , proficiency 2 of 3
User Testing , proficiency 2 of 3
Accessibility , proficiency 2 of 3
Print design , proficiency 2 of 3
Front End , proficiency 2 of 3
Figma MCP , proficiency 2 of 3
Tailwind , proficiency 2 of 3
Storyblok CMS , proficiency 2 of 3
Scrum / Agile , proficiency 2 of 3
Jira , proficiency 2 of 3
Game Design/Gamification , proficiency 2 of 3
CSS , proficiency 2 of 3
Git , proficiency 1 of 3
Copywriting , proficiency 1 of 3
Unity , proficiency 1 of 3
Wordpress , proficiency 1 of 3
Product Ownership , proficiency 1 of 3
Drupal CMS , proficiency 1 of 3

Education

Linköping University, 2009‑2012

Graphic Design and Communication (Grafisk Design och Kommunikation)

A theory-focused programme covering design history, visual rhetoric, information design, HCI/UX, intellectual property law, and marketing communications — the conceptual groundwork underpinning my design practice.

Törnströmska Gymnasiet, 2006‑2008

Media Programme – Graphic Design (Medieprogrammet – Grafisk Design)

An upper secondary programme focused on practical applications in graphic design, creative writing, and photography.

Languages

Swedish

Native language

English

Professional working proficiency (C2)